Dungeons and Dragons is a tabletop role-playing game where players create characters and embark on adventures in a fantasy world. The game is guided by a Dungeon Master who helps create the story, and players use dice rolls and their imagination to determine the outcomes of their actions.
First published in 1974 by Tactical Studies Rules, Inc.
Popularized in the 1980s through video games and pop culture references
Acquired by Wizards of the Coast in 1997
Currently in its 5th edition since 2014
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The core rulebook for players, containing character creation rules, game mechanics, and world lore.
A core rulebook for Dungeon Masters, containing information on creating worlds, writing adventures, and running games.
A core rulebook containing descriptions and statistics for common monsters in the game world.
A boxed set containing basic rules, pre-made characters, and a starter adventure for new players.
A boxed set containing the basic rules, pre-made characters, and a starter adventure, as well as additional materials like a DM screen and maps.
You will need a copy of the Player's Handbook and a set of dice. The other core rulebooks and accessories are optional, but can enhance the game experience.
No, Dungeons and Dragons is enjoyed by people of all ages, from kids to adults. It's a social activity that can bring together friends and family in a fun and imaginative way.
Yes, there are a variety of online platforms and tools for playing Dungeons and Dragons remotely, like Roll20 and Fantasy Grounds. Some players even use video conferencing software like Zoom or Skype to play with friends who are far away.
No, math skills are not essential to playing Dungeons and Dragons. While there are some calculations involved in determining the outcomes of actions and combat, the basic rules are straightforward and can be easily learned.
Yes, a Dungeon Master (or DM) is an essential role in the game. They help create and run the game world, as well as serving as a referee and storyteller for the players' actions.